Unlock your superpower: Divide and Conquer
The productivity tactic to execute your work more effectively.
Working on a big design project can be overwhelming.
But there's a secret weapon from the programming world that can make your design process smoother. It's called "divide and conquer."
Here's the deal: instead of staring down the entire project, you break it into bite-sized pieces. Just like how a programmer tackles complex code, you can apply this to your design work. And yes, it's a game-changer.
Let's dive into the nitty-gritty, using the example of designing a chatting interface. It's all about tackling one interaction at a time:
Interaction 1: Send a Message ā Focus on making this action seamless. Think about the button placement, the typing experience, and how the message displays.
Interaction 2: Send a Picture ā Here, it's all about the flow. How does a user pick a photo? What does the thumbnail look like? How do you ensure the photo is sent quickly and efficiently?
Interaction 3: Set an Emoji ā This might seem small, but it's all about delighting your user. Finding and selecting emojis should be fun and intuitive.
By breaking down the project like this, each piece becomes more manageable. And suddenly, that overwhelming project feels a lot less daunting.
Next time you feel overwhelmed, remember: divide and conquer. It's not just for programmers. It's for us, the designers, turning big problems into small wins, one step at a time.
Consider joining the next workshop: Interface Design Planning
Some of you have been asking about the English version of the Crafters workshop. Iām preparing one. You can join the waitlist here.